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Intro to UI Design: Introduction and Overview :Introduction to UI Design (User Interface Design Specialization) Answers 2026

Question 1

Which design wisdom statements are true? (Select all that apply)

  • ❌ Written instructions in any user interface are a sign of bad design.

  • Simple things should be simple to use.

  • Responding to a user’s action with multiple types of subtle visual feedback is a good design strategy.

  • The design principle of Visibility is relevant for both computer interfaces and physical objects.

Explanation:
Good design minimizes instructions but does not eliminate them entirely. Visibility and feedback are core UI principles.


Question 2

Best-supported action based on usage data showing a command is rarely used

  • ❌ Come up with a new and more appealing name

  • ❌ Create a keyboard shortcut

  • Do not include a button for this item in the main menu bar

  • ❌ Remove the command entirely

Explanation:
Low usage suggests reducing prominence, not removing functionality or renaming without evidence.


Question 3

Relevant lesson from the International Children’s Digital Library

  • ❌ Assume an adult will help

  • Children may want to search by length, characters, or cover color

  • ❌ Children search by author or title

  • ❌ Include cartoon characters

Explanation:
Children use non-traditional, visual, and semantic search strategies.


Question 4

Lessons from Airbnb and Couchsurfing (Select all that apply)

  • ❌ People always want age and gender

  • Airbnb reinforces “place to stay,” Couchsurfing reinforces “people to stay with.”

  • ❌ Make sure to include price info on the landing page

  • Good design should reflect and reinforce the purpose of the system.

Explanation:
Interface design shapes user expectations and social behavior.


Question 5

Core disciplines of UI Design

  • ❌ Technology, Ethics, Economics

  • ❌ Graphics, Networking, Algorithms

  • ❌ Statistics, Signal Processing, ML

  • Design + Technology + Understanding Humans

Explanation:
UI design sits at the intersection of design, computing, and psychology.


Question 6

UI Design principle illustrated by the Brazil navigation case

  • ❌ Never allow travel to dangerous areas

  • Prevent errors by eliminating error-prone conditions or requiring confirmation

  • ❌ All options must have visible controls

  • ❌ Hands-free driving interfaces

Explanation:
This is a classic error prevention failure.


Question 7

Lesson from TurboTax and StubHub

  • Find processes people find hard or painful and make them easier.

  • ❌ Hide data until the end

  • ❌ People always trust computers with money

  • ❌ Any money activity can be improved with the web

Explanation:
Successful UI design often removes pain from unavoidable tasks.


Question 8

Why study case studies and hall of fame/shame examples?

  • ❌ Evaluation alone is the reason

  • They help us derive design principles by reasoning about good and bad designs.

  • ❌ To feel better about bad designers

  • ❌ Only to learn about users

Explanation:
The goal is learning transferable design principles.


Question 9

Anton Yelchin accident: problem and solution

  • ❌ No park setting

  • ❌ Broken gear shift

  • Gear shift didn’t physically reflect current gear; standard interfaces should have been used.

  • ❌ Engine interlock issue

Explanation:
The lack of clear physical feedback and standard mapping caused confusion.


Question 10

Citibank ATM “card-eating” conclusion

  • ❌ Banks wanted unhappy customers

  • They failed to use customer distress as feedback to improve ATM design.

  • ❌ They never realized the problem

  • ❌ Employees fully understood customers

Explanation:
This reflects a failure in user-centered feedback and iteration.


🧾 Summary Table

Q# Correct Answer(s) Key Concept
1 2, 3, 4 Visibility, feedback
2 3 Progressive disclosure
3 2 Child-centered design
4 2, 4 Purpose-driven UI
5 4 Interdisciplinary UI
6 2 Error prevention
7 1 Reducing user pain
8 2 Learning design principles
9 3 Affordances & mapping
10 2 User feedback loops