Universal Design, Accessibility, and Special Populations Quiz :Prototyping and Design (User Interface Design Specialization) Answes 2026
Question 1
Lesson from curb cuts and closed captioning:
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✅ That universal design can benefit a broader population of users who may experience “temporary limitations” in particular use contexts.
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❌ Designing for users with disabilities is always hard and expensive
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❌ Universal design is basically impossible
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❌ Well-intended designs usually have negative consequences
Explanation:
Curb cuts help parents with strollers, travelers with luggage, and delivery workers. Closed captions help people in noisy environments or learning a language. Designing for accessibility benefits everyone.
Question 2
Best way to address color blindness:
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✅ Use color only as a redundant display of information, not as a primary way of displaying it.
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❌ Avoid all uses of color
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❌ Use only red and green
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❌ Ensure uniform brightness only
Explanation:
Information should never rely on color alone—use labels, shapes, icons, or patterns as backups.
Question 3
Challenges with screen readers:
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✅ Screen readers understand underlying structure, not visual proximity.
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❌ Screen readers don’t work with standard tools
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❌ Screen readers don’t exist
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❌ Making interfaces accessible ruins visual design
Explanation:
Screen readers rely on semantic structure (headings, labels, order), not how things look on the screen.
Question 4
Designing for users with ADHD (best answer):
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❌ Pop-up reminders to pay attention
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❌ Blinking fields and forced navigation
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✅ Avoid dense content, use clear grouping and labeling, and show status at all times.
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❌ Avoid structured interactions
Explanation:
Clear structure, reduced clutter, and visible progress reduce cognitive overload.
Question 5
Design features that help users with motor limitations:
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✅ Avoid short timeouts
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✅ Keyboard-based interaction support
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✅ Large, highlighted targets
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✅ All of the above
Explanation:
Motor limitations affect speed, accuracy, and endurance—good interfaces reduce precision and time pressure.
Question 6
Which accessibility feature is NOT real?
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❌ iPhone usable by blind users via audio (real)
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❌ Sticky keys in Windows (real)
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✅ Android auto-simplifies text to a 6th-grade reading level
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❌ Web standards for alt text and captions (real)
Explanation:
Android does not automatically rewrite content for literacy or ADHD.
Question 7
Most appropriate way to refer to older adults:
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❌ Always use exact age
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❌ “Venerated elders”
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✅ Ask how they prefer to be referenced and follow that preference.
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❌ Always say “older adults”
Explanation:
Respectful design means letting people define how they are described.
Question 8
Correct order of Piaget’s stages:
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❌ Preoperational → Concrete → Sensorimotor → Formal
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✅ Sensorimotor → Preoperational → Concrete Operational → Formal Operational
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❌ Prelatent → Latent → Concrete → Abstract
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❌ Prenatal → Postnatal → School Age → Teenager
Explanation:
This is the standard developmental sequence in cognitive psychology.
Question 9
Designing for children improves accessibility by considering: (Select all that apply)
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✅ Limited literacy
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✅ Need for engagement and fun
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✅ Limited motor abilities
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❌ Limited hearing
Explanation:
Children’s design emphasizes clarity, simplicity, and interaction, which benefits all users.
Question 10
True statement about designing for broad socioeconomic differences:
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❌ Only test on developer devices
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❌ Geography doesn’t matter
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✅ Make sure your UI works well on both expensive and cheap devices.
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❌ It’s not important to design for broad populations
Explanation:
Device quality, connectivity, and context vary widely—inclusive design must account for this.
🧾 Summary Table
| Question | Correct Answer(s) |
|---|---|
| Q1 | 1 |
| Q2 | 1 |
| Q3 | 1 |
| Q4 | 3 |
| Q5 | 4 |
| Q6 | 3 |
| Q7 | 3 |
| Q8 | 2 |
| Q9 | 1, 2, 3 |
| Q10 | 3 |