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Universal Design, Accessibility, and Special Populations Quiz :Prototyping and Design (User Interface Design Specialization) Answes 2026

Question 1

Lesson from curb cuts and closed captioning:

  • That universal design can benefit a broader population of users who may experience “temporary limitations” in particular use contexts.

  • ❌ Designing for users with disabilities is always hard and expensive

  • ❌ Universal design is basically impossible

  • ❌ Well-intended designs usually have negative consequences

Explanation:
Curb cuts help parents with strollers, travelers with luggage, and delivery workers. Closed captions help people in noisy environments or learning a language. Designing for accessibility benefits everyone.


Question 2

Best way to address color blindness:

  • Use color only as a redundant display of information, not as a primary way of displaying it.

  • ❌ Avoid all uses of color

  • ❌ Use only red and green

  • ❌ Ensure uniform brightness only

Explanation:
Information should never rely on color alone—use labels, shapes, icons, or patterns as backups.


Question 3

Challenges with screen readers:

  • Screen readers understand underlying structure, not visual proximity.

  • ❌ Screen readers don’t work with standard tools

  • ❌ Screen readers don’t exist

  • ❌ Making interfaces accessible ruins visual design

Explanation:
Screen readers rely on semantic structure (headings, labels, order), not how things look on the screen.


Question 4

Designing for users with ADHD (best answer):

  • ❌ Pop-up reminders to pay attention

  • ❌ Blinking fields and forced navigation

  • Avoid dense content, use clear grouping and labeling, and show status at all times.

  • ❌ Avoid structured interactions

Explanation:
Clear structure, reduced clutter, and visible progress reduce cognitive overload.


Question 5

Design features that help users with motor limitations:

  • ✅ Avoid short timeouts

  • ✅ Keyboard-based interaction support

  • ✅ Large, highlighted targets

  • All of the above

Explanation:
Motor limitations affect speed, accuracy, and endurance—good interfaces reduce precision and time pressure.


Question 6

Which accessibility feature is NOT real?

  • ❌ iPhone usable by blind users via audio (real)

  • ❌ Sticky keys in Windows (real)

  • Android auto-simplifies text to a 6th-grade reading level

  • ❌ Web standards for alt text and captions (real)

Explanation:
Android does not automatically rewrite content for literacy or ADHD.


Question 7

Most appropriate way to refer to older adults:

  • ❌ Always use exact age

  • ❌ “Venerated elders”

  • Ask how they prefer to be referenced and follow that preference.

  • ❌ Always say “older adults”

Explanation:
Respectful design means letting people define how they are described.


Question 8

Correct order of Piaget’s stages:

  • ❌ Preoperational → Concrete → Sensorimotor → Formal

  • Sensorimotor → Preoperational → Concrete Operational → Formal Operational

  • ❌ Prelatent → Latent → Concrete → Abstract

  • ❌ Prenatal → Postnatal → School Age → Teenager

Explanation:
This is the standard developmental sequence in cognitive psychology.


Question 9

Designing for children improves accessibility by considering: (Select all that apply)

  • Limited literacy

  • Need for engagement and fun

  • Limited motor abilities

  • ❌ Limited hearing

Explanation:
Children’s design emphasizes clarity, simplicity, and interaction, which benefits all users.


Question 10

True statement about designing for broad socioeconomic differences:

  • ❌ Only test on developer devices

  • ❌ Geography doesn’t matter

  • Make sure your UI works well on both expensive and cheap devices.

  • ❌ It’s not important to design for broad populations

Explanation:
Device quality, connectivity, and context vary widely—inclusive design must account for this.


🧾 Summary Table

Question Correct Answer(s)
Q1 1
Q2 1
Q3 1
Q4 3
Q5 4
Q6 3
Q7 3
Q8 2
Q9 1, 2, 3
Q10 3